The team is hard at work on building the foundation for a groundbreaking, play-and-earn world with an unprecedented level of community involvement and control. Although it is early days for LHU, we wanted to share some details about the project with you so you can get excited about the future of LHU.
Greetings players, and welcome to Legendary: Heroes Unchained (LHU).
LHU is a brand new, play-and-earn game world built from the ground up for blockchain. It is a hero-collector RPG game where you will own the heroes you collect, the armies you raise and the land you fight over. You will use your collection of heroes to battle gods and monsters, engage in Player-vs-Player competitions, join epic Guild-vs-Guild events and fight in massive land-based wars for control of Korelis.
In LHU, the heroes you collect, the gear you equip, the armies you raise and the land you fight for are all Non-Fungible Tokens (NFTs). Meaning when you own an asset, you own it. You can play and invest in it for as long as you like, or sell or loan to another player. By playing LHU, you will earn crypto-tokens that you can use to acquire new heroes, power up your current heroes, or sell on the marketplace.
This level of ownership and control is possible because LHU is built from the ground up for blockchain. Additionally, ownership of NFTs will give you governance rights over the direction of LHU. It is our ambition that, over time, the game will move from being centrally controlled by the game team to being fully operated and funded by a Decentralized Autonomous Organization (DAO) owned and controlled by you, the players.
We couldn’t be more excited to explore this brand new digital frontier with you. Together, we will build a truly legendary experience.
LHU is being developed at experienced game development studio N3TWORK by a team of game industry veterans. Most of our team served as key team members on the original Legendary: Game of Heroes. We helped build and live operate Legendary for many years, and are using that experience to make LHU an even more incredible experience.
On average, an LHU team member has worked 15 years in the games industry. We’ve worked at Electronic Arts, Double Fine, Walt Disney Studios, Marvel Animation, Zynga, DeNA, ngmoco, Activision, 2k and many more companies and have had a hand in games you’ve played across console, pc, web and mobile game platforms. In N3TWORK, we are supported by an organization filled with experienced game developers and technologists who collectively have a couple hundred years experience and a couple hundred shipped games between them. We have the knowledge, experience, technical expertise and platform to build something legendary.
We knew that we wanted to build a world-class blockchain game, and one of the first decisions was whether to add blockchain to our live game (Legendary: Game of Heroes, which has been in continuous live operations for over six years), or build a new game from scratch. Another question was to go back to Legendary or else build a new game world.
At N3TWORK, we are obsessed about the player experience. When we thought about adding blockchain to a game that has been live for over six years, we could see countless ways this could go wrong. Perhaps our existing community would be alienated by blockchain. Perhaps we would completely upset the balance of power. Perhaps our veteran players would have such a large advantage from their years of play, it would be impossible for new players to compete.
Similarly, an ownership economy built on blockchain is completely different from a traditional free-to-play game economy. In investigating the possibilities, it became clear that a new game built from the ground up for blockchain would deliver the clearest, fairest and most fun experience to our players.
Additionally, designing a new game and a new battle mechanic particularly will allow us to build new and satisfying ways for you to use your heroes. We want your heroes to be valuable across a wide range of activities, and especially for older heroes to be able to retain their value in the system for years after their release. For all these reasons, a new game was necessary.
Legendary is a game that is all about heroes. And we spent years designing, illustrating and animating beautiful, unique, high quality heroes for you to enjoy. From high fantasy dragons, to steampunk samurais to three little pigs riding an armored tank (a personal favorite), the range of Legendary heroes is truly amazing. And so is the art, especially when we revisit the high resolution source files. However, when we look at the original Legendary with the distance of time, we feel that the game does not take the best advantage of the hero art. You rarely see the heroes in their full, animated glory, and the user experience does not feel like it was built around the heroes. We are deeply invested in the Legendary heroes and the world of Korelis. The opportunity to return to Korelis and build a game around this amazing hero art was one we could not pass up.
LHU will be a completely new game, but with familiar elements to fans of Legendary: Game of Heroes (LGH). LHU will stay, at it’s core, a hero-based collectible card game. The heroes we use will all come from LGH, but we are not treating all the existing fiction as canon. Given the frequency of new hero releases in LGH (usually 5 a week) we’ll be the first to admit that hero names, skills and backstories vary in quality and hardly tell a cohesive story. So, when playing LHU, you will see familiar faces, sometimes with familiar names and sometimes with completely new names and/or backstories.
The gameplay itself will be changed for LHU. It will still feature two teams of up to 5 heroes battling each other, or a team of five against a raid boss. But we will not be using the match-3 component familiar to LGH players. The stats and skills system will be completely different, as will the battle mechanic.
There are two main drivers of this decision. First, we want the game to be easy to play across mobile devices, web browsers and desktop computers. The fast paced gem-matching game simply isn’t as satisfying when played with a mouse or trackpad. Second, we want to be able to bring you new types of activities with your heroes. There is a fundamental design decision in LGH where heroes and enemies actually use different stats underneath the hood. As a result, we feel the PvP and GvG game modes have always used an inelegant solution of transforming a hero card into an enemy, and have forced you to battle other players’ heroes 1 at a time. With LHU, we are designing a new battle mechanic around stat parity between heroes and enemies. This will allow for more satisfying PvP and GvG modes, as well as new battle types like large scale battles where your heroes lead squadrons of troops into battle.
Over the years, LGH has amassed millions of devoted fans who’ve spent countless hours battling it out in Korelis. As we grow the LHU community, we will be sure to reward those devoted fans for the time, energy and money they invested into Legendary.
Once you are playing LHU, we will provide a method to confirm which account is yours from LGH. We will airdrop rewards like hero and gear NFTs, crypto-tokens and in-game currency to our existing fans to thank them for being a part of Legendary’s past, present and future.
Core to the experience of playing LHU is ownership. The entire reason we are building this game from the ground up for blockchain is that we believe we will deliver a more delightful player experience by putting ownership of in-game items in your hands.
Unlike Game of Heroes, where Heroes, Gear, et all can only be purchased from us, the game devs, or won through play, we anticipate that fellow players will be the majority seller and beneficiary of Heroes, Gear, Land and other NFT classes.
Growing up, many team members’ first experience with digital game design was building maps using mod tools in Starcraft, Warcraft, Doom, Duke Nukem 3D and similar PC classics. In that era of PC gaming, it was common for games to ship with polished versions of the tool the developers used to build the game. Some games let you make one-off maps, some let you build full campaigns, and some games had tools so extensive you could build complete game experiences within them. Many of the world’s best game designers got their start building levels or mods that got noticed by professionals.
As we’ve moved to mobile phones being the predominant devices for playing games around the world, and for games requiring always on connections and stable server architectures, we’ve lost much of that spirit of co-creation with the community.
Now, thanks to decentralized blockchain tech, we have the opportunity to discover the next evolution of community co-creation. Thanks to LHU, not only will you own all your assets in the form of NFTs, but other developers will be able to build completely new experiences using those NFTs. The community can take Legendary in unexpected directions that allow you to use your Legendary heroes in completely new contexts. This is possible thanks to the provable ownership provided by blockchain.
Additionally, you will own your heroes, your gear and your land. If you play Legendary for 3 years and decide it’s time to move on, the money and energy you spent in Legendary will not be wasted. You could decide to hold on to your heroes for another day, or else sell them to another player on the secondary market, retaining the lion’s share of the profit for yourself. While playing the game, you can earn crypto-tokens you can spend to power up your heroes. Or, if you don’t need those tokens, you can sell them to other players who want them more.
These are just some of the use cases for how blockchain transforms Legendary beyond what it has been to date. Blockchain technology is truly ushering in a new era for game making, game playing, and community co-development. We couldn’t be more excited to explore this new space with you.
We are developing LHU for cross-platform play across mobile phones, web browsers and desktop PCs.
We believe that the future of blockchain gaming is cross-platform, and will support the ability to play LHU when you want, where you want. The game will initially launch for web browsers, but we will release iOS/Android clients as well as Mac/PC clients over time. LHU is built on the Unity game engine by a team of highly experienced Unity developers.
Technically, N3TWORK Studios is a brand new company on a mission to build genre defining game experiences around the blockchain. But if you peek under the covers, you will see that we are a continuation of the game development work and teams from our predecessor, N3TWORK inc.
We are the developers that have built and run Legendary: Game of Heroes, Tetris and Funko Pop Blitz for mobile. The game teams within N3TWORK have worked together for years, and we are bringing our chemistry, our expertise and knowhow around building and operating digital economies, and our existing characters, pipelines and technologies to build new blockchain gaming experiences. Along with this rebranding as N3TWORK Studios, we have brought in new financing to ensure our long term success and to bring new people and projects into the company.
As a result, N3TWORK Studios is well positioned to lead the blockchain gaming space in the long term. We have the people, the funding, the knowhow and the tech. Now we just need you to join us in co-developing LHU and other blockchain based games.